The First Berserker: Khazan No Further um Mistério
The First Berserker: Khazan No Further um Mistério
Blog Article
After all, Khazan has some real difficulty spikes. Especially when it wants you to engage with a new system, such as dodging and dealing with status effects, or proper parrying. Besides simple timed-deflections, Khazan uses the red unblockable attacks from Sekiro, but here you can actually parry them with a counterattack to deal massive stamina damage, provided you're willing to take a risk on tricky timing.
Enquanto enfrenta 1 mundo cheio por criaturas perigosas, ele deve resgatar a honra qual perdeu, precisamente que isso signifique combater o próprio exército que outrora o respeitava.
Quem gosta do um souslike mais “tradicional” provavelmente nãeste vai apreciar tanto este fato do que não há 1 Colossal mapa interconectado para explorar.
Do you remember the moment that Sekiro forced you to start playing by its rules? For me, I was trundling through the game like I was playing Dark Souls when I hit the Lady Butterfly boss, and suddenly there was no room for doubt: if I didn't properly learn these new combat mechanics, I wasn't going any further.
Hollow Knight: Silksong gets SteamDB updates, and at this point I can't tell if the end is nigh or if I'm just hope-poisoned
Unlike Black Myth: Wukong, Khazan doesn't feel like a game you can brute force. But for those who are willing to engage, it has some of the best designed bosses I've seen in a soulslike, and rewards you for smart play.
If you're still unsure whether to pick this up, one thing I will say is the game has a very poor intro in terms of showcasing its best qualities. If in doubt, try out the demo (if it remains available up to release) and get to the Blade The First Berserker: Khazan Phantom boss after the first couple of missions—this is the point where you'll get a sense of what it's really about and it'll all click into place if it's going to.
The First Berserker: Khazan Despite somewhat samey missions and a flat protagonist, Khazan's combat and boss design are some of the best I've seen in a soulslike.
And if you don't like parrying or deflection? Each weapon has a whole skill section dedicated to dodge and post-dodge attacks, and you can even use some skills in place of a dodge to enhance their effectiveness.
Recomendo a aventura para todos de que procuram 1 game por ação desafiante, com visuais do anime atraentes e 1 desempenho Porreiro e qual nãeste vai “derreter” seu PC nos momentos mais intensos.
Todos os direitos reservados. Nenhuma Parcela deste sitio ou do seu conteúdo Pode vir a ser reproduzida desprovido a permissãeste do detentor dos direitos de autor.
'This is just the beginning': Assassin's Creed Shadows dev team thanks fans for their support and promises more to come in the future
'It's a bittersweet victory': Meta has been forced to stop ad-tracking one individual in the UK after settling a years-long court case
It means that though bosses unleash long deadly combos, they're most vulnerable to a stagger right after them—a nice little reward for staying alive and a very smart idea.